Skip to product information
MTM Hitting Development Camp (Ages 11-12) - July 5, 2026 - Session 2

MTM Hitting Development Camp (Ages 11-12) - July 5, 2026 - Session 2

$100 USD

For players ages 11-12 only. Registration is limited to participants within this age group.

High-repetition hitting instruction

Confidence-building hitting drills

Fun, energetic baseball atmosphere

theallinfoundation.org

Detailed Info

Main Details

Who: Players Ages 8–12 (Participants will be grouped by age during camp)
Date: Sunday, July 5, 2026
Session 1: 10:00 AM – 12:00 PM (Ages 8–10)
Session 2: 1:00 PM – 3:00 PM (Ages 11–12)
Location: Granby Baseball Fields
Cost: $100 per participant

What to Expect: High-repetition hitting instruction, confidence-building drills, and a fun, energetic environment focused on helping players improve at the plate.

Description

About the MTM Hitting Development Camp

The MTM Hitting Development Camp is designed to help young players build confidence at the plate while developing the fundamentals of a powerful, repeatable swing. Through high-repetition drills, individualized instruction, and a fun, energetic environment, players will learn the key mechanics that lead to more consistent contact and improved performance in games.

What Players Will Learn

  • Proper hitting mechanics and swing fundamentals
  • Balance, timing, and rhythm at the plate
  • How to generate more bat speed and power
  • Drill work to improve contact and consistency
  • Confidence-building approaches for game situations
  • Practice routines players can continue using at home

Additional Camp Information

  • Session 1 is for players ages 8–10 (10:00 AM–12:00 PM)
  • Session 2 is for players ages 11–12 (1:00 PM–3:00 PM)rate more bat speed and power
  • Camp will focus exclusively on hitting development and offensive skills
Registration, Cancellation & Refund Policy

The All In Foundation Refund & Cancellation Policy

The All In Foundation understands that plans can change. Due to limited camp capacity and the difficulty of filling spots as camp approaches, refunds are not guaranteed. At the sole discretion of The All In Foundation, credits toward future camps or events may be issued according to the guidelines below.

Schedule Changes & Voluntary Cancellations

  • Cancellations made 15–29 days before the camp date may be eligible for a future camp credit, less a $25 administrative fee.
  • Cancellations made 7–14 days before the camp date may be eligible for a future camp credit, less a $50 administrative fee.
  • No refunds or credits will be issued for cancellations made within 6 days of the camp start date.

Injury or Illness

  • Cancellations due to injury or illness more than 7 days before camp may be eligible for a full credit toward a future camp. Supporting documentation may be requested.
  • Cancellations due to injury or illness within 7 days of camp will be reviewed on a case-by-case basis.

Camp Changes

  • The All In Foundation reserves the right to modify camp schedules, locations, instructors, or activities when necessary.
  • If The All In Foundation cancels a camp, participants will receive either a full refund or the option to transfer their registration to a future camp.

General Policy

  • Registration fees are non-transferable without prior approval from The All In Foundation.
  • By registering, participants acknowledge and agree to this refund and cancellation policy.

If you have questions regarding a cancellation request, please contact The All In Foundation prior to the camp date.

FAQs

What Age Group Should My Player Register For?

Players should register for the session that matches their age on the date of camp. Session 1 is for ages 8–10 and Session 2 is for ages 11–12. If you're unsure which session is the best fit, please contact us before registering.

What Should My Player Bring to Camp?

Players should bring a water bottle, bat, and batting helmet if they have them. If your player does not have a bat or prefers not to bring one, bats will be available for use during camp. We recommend arriving a few minutes early and being ready to participate when the session begins.

Can My Player Attend If They Need to Arrive Late or Leave Early?

Yes. Players are welcome to arrive late or leave early if needed. While we encourage participants to attend the full session to get the most value from the camp, we understand that scheduling conflicts can happen.

My Player Is Injured. Can They Still Attend?

In many cases, yes. If your player has an injury or physical limitation, please let us know before camp. Parents and guardians are responsible for determining whether participation is appropriate and safe for their child.